State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Performance of Top 5 Card Battler Apps on Android in Germany Q3 2021

An overview of the performance of the top 5 card battler apps on Android in Germany during Q3 2021, including trends in weekly downloads, revenue, and active users.

Performance of Top 5 Card Battler Apps on Android in Germany Q3 2021

The third quarter of 2021 saw notable trends in the performance of the top card battler apps on Android in Germany. Here is a closer look at their weekly downloads, revenue, and active users.

Mighty Party from PANORAMIK GAMES LTD experienced a peak in weekly revenue at approximately $90.5K in the week of August 30. Weekly downloads for the game showed a downward trend, starting from 23.3K at the end of June and dropping to 9.3K by the end of September. Active users also saw a decline, from 148.2K in late June to 128K by the end of September.

Magic: The Gathering Arena by Wizards of the Coast LLC saw its weekly revenue fluctuate, peaking at $20.6K in early July before settling around $12.1K by the end of September. Downloads remained relatively stable with a slight increase towards the end of the quarter, reaching 4.4K in the final week. Active users grew steadily from 8.7K in late June to 12.1K by the end of September.

Yu-Gi-Oh! Duel Links by KONAMI showed a varied revenue trend, peaking at $61.5K at the end of June and experiencing fluctuations throughout the quarter, ending at $44.8K in late September. Weekly downloads remained fairly consistent, with a noticeable spike to 4.2K in the last week of September. Active users saw a slight increase towards the end of the quarter, peaking at 66.5K in the final week.

WWE SuperCard - Battle Cards from 2K, Inc. had a peak in weekly revenue of $90.9K in the first week of July, with a subsequent decline to $35.9K by the end of September. Downloads were relatively low but stable, with minor fluctuations, ending at 1.1K in the final week. Active users peaked at 21.6K in late August before settling around 16.9K by the end of September.

Hearthstone by Blizzard Entertainment, Inc. maintained a steady weekly revenue with a peak of $48.4K in early August. Downloads showed a slight upward trend mid-quarter, peaking at 1.6K in the week of August 30. Active users remained stable throughout the quarter, fluctuating around 26K to 28K.

The data presented here comes from Sensor Tower, providing valuable insights into the performance of these top card battler apps. For more detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021